Identifying Indicators of Smartphone Addiction Through User-App Interaction
来源期刊:Computers in Human BehaviorDOI:10.1016/j.chb.2019.04.023
Fog computing-based intelligent healthcare system for the detection and prevention of mosquito-borne diseases
来源期刊:Computers in Human BehaviorDOI:10.1016/J.CHB.2018.12.009
Daily technology interruptions and emotional and relational well-being
来源期刊:Computers in human behaviorDOI:10.1016/J.CHB.2019.04.027
An implementation of real-time air quality and influenza-like illness data storage and processing platform
来源期刊:Computers in Human BehaviorDOI:10.1016/j.chb.2018.10.009
Effectiveness of virtual and augmented reality-enhanced exercise on physical activity, psychological outcomes, and physical performance: A systematic review and meta-analysis of randomized controlled trials
来源期刊:Computers in Human BehaviorDOI:10.1016/J.CHB.2019.05.026
Video gaming and working memory: A large-scale cross-sectional correlative study
来源期刊:Computers in human behaviorDOI:10.1016/J.CHB.2019.03.005
MTurk participants have substantially lower evaluative subjective well-being than other survey participants
来源期刊:Computers in human behaviorDOI:10.1016/j.chb.2018.12.042
Virtual prognostication: When virtual alcohol choices predict change in alcohol consumption over 6-months
来源期刊:Computers in human behaviorDOI:10.1016/j.chb.2018.08.025