INTERACTIVE LEARNING ENVIRONMENTS

INTERACTIVE LEARNING ENVIRONMENTS

INTERACT LEARN ENVIR
影响因子:5.3
JCR分区:Q1
新锐分区:教育学2区
是否综述期刊:N/A
是否预警:不在预警名单内
是否OA:
出版国家/地区:-
出版社:Taylor & Francis
发刊时间:0
收录数据库:SCIE/SSCI/Scopus收录
ISSN:1049-4820

期刊介绍

The Journal of Interactive Learning Environments is an academic journal dedicated to the field of educational technology, dedicated to exploring and promoting innovative ideas, research, and practices in interactive learning environments. This magazine provides a platform for educators, educational technology experts, curriculum designers, learning scientists, as well as scholars and practitioners interested in educational innovation to share knowledge, experience, and research results.The background of the magazine is built on the growing interest and demand for interactive learning environments in the field of education. With the rapid development of information technology, educational models are undergoing fundamental changes, and interactive learning environments, as an emerging educational model, are receiving increasing attention. This environment emphasizes interaction between learners, interaction between learners and teachers, and interaction between learners and learning content and technology to promote deeper understanding and learning.
交互式学习环境(Interactive Learning Environments)是一本由Taylor & Francis出版的一本EDUCATION & EDUCATIONAL RESEARCH学术刊物,主要报道EDUCATION & EDUCATIONAL RESEARCH相关领域研究成果与实践。本刊已入选、社会科学引文索引(SCIE)来源期刊,该刊创刊于1993年,出版周期8 issues/year。2021-2022年最新版WOS分区等级:Q1,2023年发布的影响因子为3.7,CiteScore指数12.1,SJR指数1.312。本刊非开放获取期刊。 《互动学习环境杂志》是一本专注于教育技术领域的学术期刊,致力于探索和推广互动学习环境的创新理念、研究和实践。这本杂志为教育工作者、教育技术专家、课程设计师、学习科学家以及对教育创新感兴趣的学者和实践者提供了一个分享知识、经验和研究成果的平台。杂志的背景建立在教育领域对互动学习环境日益增长的兴趣和需求之上。随着信息技术的飞速发展,教育模式正在经历着根本性的变革,互动学习环境作为一种新兴的教育模式,越来越受到重视。这种环境强调学习者之间的互动、学习者与教师的互动,以及学习者与学习内容和技术的互动,以促进更深层次的理解和学习。
年发文量 222
国人发稿量 44.4
国人发文占比 0.2%
自引率 5.7%
平均录取率-
平均审稿周期 -
版面费 -
偏重研究方向 EDUCATION & EDUCATIONAL RESEARCH-
投稿链接 -

期刊高被引文献

Seeking optimal confusion: a review on epistemic emotion management in interactive digital learning environments
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1457544
Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: a preliminary report
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1579236
Temporal emotion-aspect modeling for discovering what students are concerned about in online course forums
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1610449
Effects of an augmented reality-based mobile system on students’ learning achievements and motivation for a liberal arts course
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1504308
A model for designing hypervideo-based instructional scenarios
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1486860
Exploring the role of university students’ online self-regulated learning in the flipped classroom: a structural equation model
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1541909
The effect of game–based immersive virtual reality learning environment on learning outcomes: designing an intrinsic integrated educational game for pre–class learning
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1681467
Exploring student teachers’ social knowledge construction behaviors and collective agency in an online collaborative learning environment
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1674880
An in-depth analysis of the interaction transitions in a collaborative Augmented Reality-based mathematic game
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1610448
Understanding the pedagogical potential of Interactive Spherical Video-based Virtual Reality from the teachers’ perspective through the ACE framework
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1593200
The era of flipped learning: promoting active learning and higher order thinking with innovative flipped learning strategies and supporting systems
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1667150
Teaching machine learning in robotics interactively: the case of reinforcement learning with Lego® Mindstorms
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1525411
Exploring the impact of gamification on student engagement and involvement with e-learning systems
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1623267
Mobile application based on CCI standards to help children learn English as a foreign language
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1579239
The effect of telecollaboration in the development of the Learning to Learn competence in CLIL teacher training
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1614960
Social learning analytics for determining learning styles in a smart classroom
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1651745
Modeling of relations between K-12 teachers’ TPACK levels and their technology integration self-efficacy, technology literacy levels, attitudes toward technology and usage objectives of social networks
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1619591
Using robot-based practices to develop an activity that incorporated the 6E model to improve elementary school students’ learning performances
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1636090
Students’ writing and reading preferences in a paperless classroom
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1504306
Learning anytime, anywhere: a spatio-temporal analysis for online learning
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1633546
Design implications for adaptive augmented reality based interactive learning environment for improved concept comprehension in engineering paradigms
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1674885
A predictive analytics framework as a countermeasure for attrition of students
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1709209
A study of K-12 teachers’ TPACK on the technology acceptance of E-schoolbag
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1627560
A Virtual Reality Role-Playing Serious Game for Experiential Learning
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1703008
Outcomes-based appropriation of context-aware ubiquitous technology across educational levels
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1703012
Effects of spherical video-based virtual reality on nursing students’ learning performance in childbirth education training
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1661854
Exploring the treatment integrity of virtual reality-based social skills training for children with high-functioning autism
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1613665
The use of eye tracking technology to explore learning and performance within virtual reality and mixed reality settings: a scoping review
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1702560
Educational affordances of a specific web-based assistive technology for students with visual impairment
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1619587
Basis psychological needs of students in blended learning
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1703010
Online information searching behaviours: examining the impact of task complexity, information searching experience, and cognitive style
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1662456
Autistic Innovative Assistant (AIA): an Android application for Arabic autism children
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1681468
The different effects of daily-life instant response social media and an educational feedback system on flipped learning: from the evidence of behavioral analysis
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1692358
A learning analytics approach to investigating pre-service teachers’ change of concept of engagement in the flipped classroom
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1660996
The new potentials for Intelligent Tutoring with learning analytics approaches
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1612888
The relation between openness and creativity is moderated by attention to peers’ ideas in electronic brainstorming
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1655458
The development and evaluation of self-directed digital learning material development platform for foreign language education*
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1593199
Enhancing classroom interaction: the integration of image-sharing projection software in social science and humanities classrooms
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1652834
Does mismatch between learning media preference and received learning media bring a negative impact on Academic performance? An experiment with e-learners
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1612449
Student pathways to understanding the global virtual teams: an ethnographic study
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1448286
Factors affecting EFL teachers’ affordance transfer of ICT resources in China
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1709210
Revisiting variation affordance: applying variation theory in the design of educational software
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1668812
Algotaurus: an educational computer programming game for beginners
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1593862
Digital familiarity: a vital part of education
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1588506
CS-BKT: introducing item relationship to the Bayesian knowledge tracing model
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1629600
Findings and implications of flipped science learning research: A review of journal publications
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1690528
Teacher development in technology-enhanced language teaching
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1625098
Evaluation of change blindness in multimedia learning environment with cognitive process
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2018.1530682
Exploring the effects of automated tracking of student responses to teacher feedback in draft revision: evidence from an undergraduate EFL writing course
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1655769
How shall we speak and learn together?
来源期刊:Interactive Learning EnvironmentsDOI:10.1080/10494820.2019.1647992

质量指标占比

研究类文章占比 OA被引用占比 撤稿占比 出版后修正文章占比
87.84%4.94%--

相关指数

影响因子
影响因子
年发文量
自引率

预警情况

查看说明
时间 预警情况
2026年03月发布的新锐学术版不在预警名单中
2025年03月发布的2025版不在预警名单中
2024年02月发布的2024版不在预警名单中
2023年01月发布的2023版不在预警名单中
2021年12月发布的2021版不在预警名单中
2020年12月发布的2020版不在预警名单中
*来源:中科院《 国际期刊预警名单》

JCR分区

WOS分区等级:1区
版本 按学科 分区
WOS期刊SCI分区
WOS期刊SCI分区
WOS期刊SCI分区是指SCI官方(Web of Science)为每个学科内的期刊按照IF数值排 序,将期刊按照四等分的方法划分的Q1-Q4等级,Q1代表质量最高,即常说的1区期刊。
(2024-2025年最新版)
EDUCATION & EDUCATIONAL RESEARCH
Q1

中科院分区

查看说明
版本 大类学科 小类学科 Top期刊 综述期刊
2026年3月发布
(新锐分区)
教育学2区
EDUCATION & EDUCATIONAL RESEARCH 教育学和教育研究
2区
N/A
2025年3月升级版
教育学3区
EDUCATION & EDUCATIONAL RESEARCH 教育学和教育研究
4区
2023年12月旧的升级版
教育学3区
EDUCATION & EDUCATIONAL RESEARCH 教育学和教育研究
3区

CiteScore

查看说明
CiteScore SJR SNIP 学科 分区 排名
13.80
1.976
2.978
大类:Social Sciences 小类:Education
大类:Social Sciences 小类:Computer Science Applications
Q1
Q1
25 / 1620
62 / 947

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